Last night Lauren and I played a portion of a recce screen scenario I designed from the Battlegroup Overlord ruleset. We have both really enjoyed this system and I has a real WWII feel and flavor to it. I am really looking forward to their releases of Fall of the Reich, and Blitzkrieg as well as the free online content called “Dispatches.” Warwick, Piers Brand, and Will Townshend from Plastic Soldier Company/Iron Fist are producing first rate war gaming books, and I wish they had been available when I first started this hobby. This is probably our 10th game using the BG system and each time has been more and more enjoyable with infinite possible scenarios and ability to customize the battle forces. We are hoping to do a Russian/German Game soon from the BGK, however we are playing on an 8’x 4′ table and really could use the 2 extra feet of width to provide enough room to flank. With our current space constaints living in NYC, I will have to wait for my dream table 10×6 until we move to a bigger space!
Tonight’s game was a real tense and fun action and because of a late start we will finish the action today. Below are the lists:
we went for roughly 850 pts a side, with both commanders starting with a platoon on foot, and two recce vehicles. Germans had a Puma and an SdKfz 250/1, while the Americans had a M-20 utility car, and an M8 greyhound at its disposal. The scout phase lasted 3 turns with the Puma destroying both US scout vehicles. However the US squads captured the first objective which is the bell tower of the church. The German’s won the die toss after the recce phase and would have first crack at the board. The germans rolled a high die number and were allowed 10 units to enter at the beginning of turn 4 and got all but the Panzershrek team and supply column on the board. The armor moved into the town center and pounded the remaining American troops holed up in the church and the squad flanking the South East side of the board. Below are pictures from after turn 4 was completed with the US armor reinforcing and flanking the town trying to push the germans out and capture the 2nd objective in the bocage on the southern portion of the table.
US armour moves up the road into town…
A towed 88 has been rushed to the town center to prevent Armor from entering the town’s cross roads
Some german recce elements are at the vanguard awaiting attack. … they have stayed to help provide spotters for the off table mortars and the medium mortar at the rear. Also is the FAO in the kublewagon.
Some more pics of the 88 and crew. I have converted figs from various sets to provide a crew for this hasegawa 88 and old airfix Sdkfz 7 tow.
A view from the eastern edge of town to the town centre…. the church is still held by pinned US recce troops…. will the US link up their forces and hold on to the objective?
An Sdkfz 251/1 is catapulting a squad of panzer grenadiers to the front on the eastern flank.
The Panzershrek team is awaiting a ride to the front to stalk some US armor in the hedge rows.
The Supply column and Panther HQ sit back and await their next orders….
the initial platoon command squad and StugIV guard the last objective in the bocage on the southern portion of the table.
The German Medium mortar team provides support to the german attack….
South western approach road into town….. there is no action or forces here and it is open country for a flanking maneuver.
A pair of shermans flank the town on the western edge.
….. While an MG covers the rear from a copse
US Armor is massing for a big push into town to link up with their comrades
A US halftrack carrying a squad advances onto the crossroad. ….
Tonight we will finish this game and it is the beginning of turn 5 with the germans initiative. It will be exciting to see how it concludes!
Hope you enjoyed!