AAR BGO Holding Carentan

Below are pictures from a game e played a couple weeks ago.  The scenario was from Battlegroup Overlord called holding Carentan.  Great game overall but did not get to finish since the board had to be broken down.  

Hope you enjoy!

Cheers,

Ted

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AAR: Battlegroup attack-defend scenario in Holland for Operation Market Garden 450 pts game

A couple of Saturday’s ago, my fiancée and me played a made up scenario located in Holland during Operation Market Garden using the Battlegroup overlord ruleset from Ironfist Publishing.  The scenario included British Airborne forces (470 pts) holding a town (presumably outskirts around Arnhem) from a German counter attack of mixed armor and infantry (440 pts).  The game was a lot of fun, but it was never completed due to time restrictions.  However, the battle was significantly favored for the British defender led by Lauren, while my German’s took a beating.  The lesson learned is that infantry defenders in a town in hard cover are tough to break and they inflicted too many casualties for the Germans to advance and take the objectives located in the town.  The German’s never even breached the out perimeter of the town.

Below are links to the battle lists:

http://www.battlegroupbuilder.com/?load=OAA0BA1AB-BBB_B-BBB_C-BBE-AB1D-BB0CD-AB0DABI0FBF0&roster=1

http://www.battlegroupbuilder.com/?load=EAA0BA1ABB_BB_CCDFI-CB1A_B1ABB_BB_CCDG10FB0IA0&roster=1

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A shot of the board setup and close-up of the town.

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some British Defenders guarding the main road armed with PIATs

 

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Some views of the town roads from the east….

 

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Some shots above of the internal town defenses, a 17 pdr, and an MG positioned on a roof top covering the square, while the platoon command squad is positioned behind the brick row houses awaiting the initial probe.

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The initial recce probe by the SdKfz. 222 and SdKfz 250/1 is unsuccessful when the 17 pdr easily destroys the armored car.

 

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A couple of glamour shots of the Horsa MKII glider from the initial landing.

 

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The Main elements of the German Forces with the infantry and armor moves in to place to shell the town and it’s defenders before moving in.

 

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…..While the British recce jeep guards the eastern flank from infantry on foot slowly advancing through the fields approaching the town.

 

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The Panzer grenadiers get bogged down under MG fire and take cover in the bushes…..

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While the two Wespes run out of ammo… they never really had any impact on the game… next time I must bring a supply truck to keep them in Ammo (each only get three shots before needed to re-supply!

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With the German’s taking several casualties and not wanting to risk an all out suicide against the 2 British Platoons, they pack it up and go home to regroup and hopefully bring more artillery and armor into the Frey.

AAR BGO Recce Screen Part II

On monday Evening we finalized our game from Sunday.  Starting with turn 5, the destruction and mayhem was neck and neck.  Below are some pictures which convey the heavy action as both German and US forces battle in and around the village.

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Here is a table view from the South/German Deployment Area

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A likewise a couple shot from the north/American Deployment zone….

 

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The US Armor makes a flanking maneuver on the westside and through the field towards town center

 

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A Panther and Stug IV race west in the bocage to meet the flanking attack…..

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….While an 88 awaits the onslaught of US Armor down the main road

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Off Table 120mm Mortar Fire destroys a M10 and a halftrack and pins the squad riding along

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Shermans on the flank take shot at the Panther holding the town and pin it

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One of the Shermans knock out a Puma that is protecting the flank

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Meanwhile Panzer Grenadiers race the the front to meet the platoon of US infantry attempting to link up with their comrades caught in the belltower…

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The Sherman’s and Panther exchange hits… the SdKfz 250/1 is destroyed by mortar fire

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While a sherman blows up the 88’s crew…..

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and a 3rd sherman finally destroys the panther tank in the town centre

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US infantry finally make an assault on the town…..

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While the german armor in the bocage is destroyed on a lucky attack from a P47 wielding rockets…. preferring to live to fight another day, the germans retreat and the battle is over before the BR is reached for either side.  It has been a real battle of attrition and after counting battle counters the US win a marginal victory inflicting the German’s BR down to 17 remaining with the US holding onto 28 BR at the finish.  A great game and the recce screen is a great situation for a narrative battle.  Looking forward to our next engagement… perhaps a 500 pt game at Kursk?

 

Cheers,

 

Ted

BGO Recce Screen AAR Part 1

Last night Lauren and I played a portion of a recce screen scenario I designed from the Battlegroup Overlord ruleset.  We have both really enjoyed this system and I has a real WWII feel and flavor to it.  I am really looking forward to their releases of Fall of the Reich, and Blitzkrieg as well as the free online content called “Dispatches.”  Warwick, Piers Brand, and Will Townshend from Plastic Soldier Company/Iron Fist are producing first rate war gaming books, and I wish they had been available when I first started this hobby.   This is probably our 10th game using the BG system and each time has been more and more enjoyable with infinite possible scenarios and ability to customize the battle forces.  We are hoping to do a Russian/German Game soon from the BGK, however we are playing on an 8’x 4′ table and really could use the 2 extra feet of width to provide enough room to flank.  With our current space constaints living in NYC, I will have to wait for my dream table 10×6 until we move to a bigger space!

 

Tonight’s game was a real tense and fun action and because of a late start we will finish the action today.  Below are the lists:

German: recce screen, and US: US Recce screen

we went for roughly 850 pts a side, with both commanders starting with a platoon on foot, and two recce vehicles.  Germans had a Puma and an SdKfz 250/1, while the Americans had a M-20 utility car, and an M8 greyhound at its disposal.  The scout phase lasted 3 turns with the Puma destroying both US scout vehicles.  However the US squads captured the first objective which is the bell tower of the church.  The German’s won the die toss after the recce phase and would have first crack at the board.  The germans rolled a high die number and were allowed 10 units to enter at the beginning of turn 4 and got all but the Panzershrek team and supply column on the board.  The armor moved into the town center and pounded the remaining American troops holed up in the church and the squad flanking the South East side of the board.  Below are pictures from after turn 4 was completed with the US armor reinforcing and flanking the town trying to push the germans out and capture the 2nd objective in the bocage on the southern portion of the table.

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US armour moves up the road into town…

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A towed 88 has been rushed to the town center to prevent Armor from entering the town’s cross roads

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Some german recce elements are at the vanguard awaiting attack. …  they have stayed to help provide spotters for the off table mortars and the medium mortar at the rear.  Also is the FAO in the kublewagon.

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Some more pics of the 88 and crew.  I have converted figs from various sets to provide a crew for this hasegawa 88 and old airfix Sdkfz 7 tow.

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A view from the eastern edge of town to the town centre…. the church is still held by pinned US recce troops…. will the US link up their forces and hold on to the objective?

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An Sdkfz 251/1 is catapulting a squad of panzer grenadiers to the front on the eastern flank.

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The Panzershrek team is awaiting a ride to the front to stalk some US armor in the hedge rows.

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The Supply column and Panther HQ sit back and await their next orders….

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the initial platoon command squad and StugIV guard the last objective in the bocage on the southern portion of the table.

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The German Medium mortar team provides support to the german attack….

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South western approach road into town….. there is no action or forces here and it is open country for a flanking maneuver.

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A pair of shermans flank the town on the western edge.

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….. While an MG covers the rear from a copse

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US Armor is massing for a big push into town to link up with their comrades

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A US halftrack carrying a squad advances onto the crossroad. ….

Tonight we will finish this game and it is the beginning of turn 5 with the germans initiative.  It will be exciting to see how it concludes!

 

Hope you enjoyed!

 

Cheers,

 

Ted

 

 

AAR: Battle in the Bocage (Normandy)

It has been a while since the last post, mainly because I have lost my capability to blog from my phone due to me not being able to utilize the Wifi connection in my apartment (for some strange reason it kicked me out and after multiple attempts and different solutions it still hasn’t come back).  

 

I have been very busy on the table recently mostly with major terrain projects which I will blog later.  I built 12 feet of bocage as I was impressed and had coveted the bocage on Tim Marshall’s awesome site: http://www.ucs.mun.ca/~tmarshal/terrain/bocage/bocage.html

 

I also built a few scratch-built building which are also featured in this AAR along with an entirely new road system.  I will blog more on these later as well.  

So to test out my new terrain and scenery, I put together a little attack-defense scenario using BGO rules.  The US forces who are the attacker starting on the top edge of the board making their way through the bocage towards the town: US list and German defenders: panzer list tasked with stopping the US from holding the important crossroads that pass through town centre.  Each side was allowed 600pts.  Below is a view from the top/town side of the board.  At the top you can see the brand new thick/tall bocage which will now be a regular in all my Normandy games.  

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Due to my time constraints as I write this I will not be doing my usual blow by blow, but instead will set up the pictures taken during the game.  Because the game was so exciting, I stopped photographing it at a certain point.  The Germans pulled off a stunning victory as they hurriedly dispatched the American Armor with the Tiger Ace and Panther.  We had so much fun playing this scenario, that Lauren and I left the board up and played it again the following day, but switching sides.  Again the Germans were victorious and in spite of playing with less points and BR, it was clear that this scenario favored the defending germans.  Hope you enjoy!

 

Cheers,

 

Ted

 

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